Overgrown Passage

I was fortunate enough to be in a game project at my school where i worked with an amazing team of designers and artists.
We had 4 weeks to make a digital slice to be judged by people from the industry where as i created all vegetation and all materials used to vertex paint on the walls and assets through-out the game.

I learned a ton of new techniques regarding vegetation creation and how to work closely with our Art lead who was in charge of setting the style and also paint with my materials.
I am happy with the result and the amount we managed to produce for 4 weeks. all in all, it was an incredible project; Lots of fun

Hard-surface Models - Sofia Österlund
Lighting - Juras Rodionovas
Level Art - Simon Laserna, Robin Albertsson
Materials - Robin Albertsson
Vegetation - Robin Albertsson